Hello! Finally found some time to give a fast paint job on the Descent rubble markers. So here´s the pics of what I´ve done so far...
I mixed some black and white Amsterdam acrylics to make a dark grey base coat. Paint was pretty thick, so it covered nicely with the first layer.
I painted the skulls with Kommando Khaki, and then washed everything with Devlan Mud.
And here they are with the high lights and some "dead grass" on them. First I dry brushed the stone with Amsterdam acrylics, adding white to the original mix. Then I high lighted first with Codex Grey, and finally with Astronomican Grey. Skulls were dry brushed with Kommando Khaki again, then high lighed with Bleached Bone. Finally I glued some Citadel dead grass and Army Painters grass on them.
I´m not sure if I should leave the base stone colored, or will I paint them to blend in to Descent dungeon floor... Oh, and the spiders are still missing :) Bye now!
25 Oct 2011
23 Oct 2011
Descent Scenery WIP
Hi! I was surfing on the waves of the internet in search of some Descent Liutenant minis... as I discovered (again) many really impressive 3D dungeons and accessories, like the ones in the Dwarven Forge. I´ve been thinking for a long time, how cool would it be to run a Descent or RPG session (Rune Quest or D&D) in 3D dungeon. I´t really gives the feeling of "being there" for the players... I guess the only thing that´s been stopping me from ordering is the depressingly high prices of the products :(
Well... Broke as I am, I started to think that maybe I don´t have to go all 3D. The Descent floor tiles, props and obstacle markers are actually really good looking. So maybe I could just add some small 3D elements to it, to create more "realistic" dungeon. And this would cost me only time... Wich I don´t have either :) Anyways... I decided to start with the "Rubble 3D markers".
Here´s some materials that I found from the hobby cupboard. Some urethane, WH Goblin shield sprues, cavalry and monster bases (made of plywood), and some little nasty spiders (must be WHFB related, don´t really remember where I got those).
And here´s what I got out of that stuff so far... Just some rough sculpting to the urethane, glued some shield bits and sand on them. The pile of skulls is from Army Painter range. And those nasty spiders will be added after I find some time to paint these :) Bye now!
Well... Broke as I am, I started to think that maybe I don´t have to go all 3D. The Descent floor tiles, props and obstacle markers are actually really good looking. So maybe I could just add some small 3D elements to it, to create more "realistic" dungeon. And this would cost me only time... Wich I don´t have either :) Anyways... I decided to start with the "Rubble 3D markers".
Here´s some materials that I found from the hobby cupboard. Some urethane, WH Goblin shield sprues, cavalry and monster bases (made of plywood), and some little nasty spiders (must be WHFB related, don´t really remember where I got those).
And here´s what I got out of that stuff so far... Just some rough sculpting to the urethane, glued some shield bits and sand on them. The pile of skulls is from Army Painter range. And those nasty spiders will be added after I find some time to paint these :) Bye now!
20 Oct 2011
Descent Miniatures: Nagas painted
These slithering babys have been ready for a while. Just couldn´t find the time to post anything. But here they are now... Nothing special to add to the last posting, where I went through the painting technique (truly simple indeed!). Big base didn´t look so cool as the smaller ones with just the floor tiles painted on it... They needed something more. So I added some sand and grass to them, to give some feeling.
Now I´ve got 30 Descent minis painted. Still a long (loooong) way to get to the last one. But I believe I can make it at some point, for there is an actual goal in the horizon... It´s considerably harder to imagine my dear Warhammer 40K and FB armies to ever be finished. Actually, I never want them to be. So many ideas to carry out... ;) Bye now!
9 Oct 2011
Descent Miniatures: First Naga painted
I decided to paint the Nagas this time. The first one is finished, and two others on their way. Here´s what I´ve done so far...
I sprayed the minis with Army Painters Wolf Grey.
Wash was then made with two layers of Badab Black.
Then quite fast dry brushing all over the mini with Shadow Grey. Two additional dry brush layers was then made with adding some Skull White to the Shadow Grey. Allways leaving previous layer to show a bit. I added some high lighting to the face after the dry brush to make it show out more from the rest of the mini. Some white dots was finally added to make some "shining" spots. This was all very fast to do... with basically one color :)
Here´s the Naga from diferent angles... I´ll be back with the other two later. Bye now!
I sprayed the minis with Army Painters Wolf Grey.
Wash was then made with two layers of Badab Black.
Here´s the Naga from diferent angles... I´ll be back with the other two later. Bye now!
4 Oct 2011
Descent Miniatures: Skeleton bases done
Finally got the Skeletons done... Now I can pick up a new group to the painting table. I´m thinkin Nagas... or maybe the Hell Hounds. Anyways, here´s few pics.
Dungeon floor bases are easy to paint... but in larger patches it takes time to finish them (and it gets little boring) I could paint the tiles little bigger... as they actually are in Descent dungeon map pieces.
Here´s what I´ve done so far in the Descent field. 27 minis painted... not that much if you´re aware that there´s 108 plastic monsters and 32 heroes all together (Basic game box and two expansions). Lot of Floor tiles there to paint... :D
"Ok guys, heres the plan... Ker, you open the door! Steelhorns will bash in with the axe and I´ll ready a spell, and Mok will show some light with the lantern. Allrighty..? On count of three, 1...2.."
Dungeon floor bases are easy to paint... but in larger patches it takes time to finish them (and it gets little boring) I could paint the tiles little bigger... as they actually are in Descent dungeon map pieces.
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